POV-Ray : Newsgroups : moray.win : Sky Sphere support? : Re: Sky Sphere support? Server Time
29 Jul 2024 14:19:59 EDT (-0400)
  Re: Sky Sphere support?  
From: Simon de Vet
Date: 2 Jan 1999 10:46:24
Message: <368E3F9A.67C66AAD@istar.ca>
Ken wrote:

> The Prevers wrote:
>
> > Hrm, that's not a bad idea.  Thanks =)
> >
> > Alex Magidow wrote:
> >
> > > I have found that scaling a normal sphere uniformly by about 5000 units
> > > works pretty well.
>
>  Another useful trick for certain situations is to scale it non-uniformly.
> A little fog with a distance of a few thousand units also adds to the
> realism.

Agreed... 90% of the time, with any cloud texture, a "sphere" that is a lot
flatter than it is wide looks much better.... scaling of 5000, 5000, 2000 or
so....

On the otherhand, a gradient sky with no clouds can have almost any scaling..

Simon
http://home.istar.ca/~sdevet


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